![]() ![]() The in-game settings now allow you to do this with enough depth. If you want your car to reach maximum turning before you push the stick all the way (or your controller is broken and the stick can't register max input), start reducing the amount of saturation.Īll of these adjustments can be tested out of the track by going into the "INPUT REPORTING" menu on the previous page.ĪTTENTION This section is no longer necessary. The car will only reach maximum turning if you turn your stick all the way. Having it set to the highest value means it will be a 1:1 ratio to your input. ![]() Steering Saturation - This is how much you need to move the stick to reach maximum turning. If you see that the car is turning by itself, set this higher until the car turns only when you want it to. The higher this is set, the more the stick will have to be moved for the car to start reacting to your input. Steering Deadzone - This should be used to remove stick drift. This will not affect Steering Saturation (explained later). If you feel like your cars turns too much when you slightly move the stick, set the linearity lower (left), if you feel like your cars turn too little when you slightly move the stick, set the linearity higher (right) More to the right = More sensitive at lower amounts of input (Example: 25% of stick input = 35% seen in game) More to the left = Less sensitive at lower amounts of input (Example: 25% of stick input = 10% seen in game) Steering Linearity - This will change your input's curve sensitivity. This guide will only scrape the surface of what this tool can do, but it will show you how to bypass the lack of options in some games, in terms of setting up your gamepad's analog sticks' sensitivity and deadzones. Unfortunately this won't make the steering faster, or slower, this is only to help you fine tune your input for you to feel more in control of the car.Īs for the Steam Controller Support, it goes beyond just the Steam Controller itself, it actually supports basically any controller that Windows, and maybe even Mac or Linux, recognizes as a game controller. If an update ever comes with a change that affects this, I will update the guide accordingly. ![]() DIRT 5 4.03 Update: The deadzones have finally been fixed!Ī new section has been added to this guide to explain in detail what the in-game advanced settings for controller input now do.Ī big part of this guide is now irrelevant, or less relevant, but I'll keep it around just in case you feel like the in-game settings just aren't enough or if you still want to know how Steam Controller works. ![]()
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