![]() ![]() Sadly, the GamePad will not allow for Off-TV Play, which seems like an oversight considering the game doesn’t need the additional screen. This will hopefully streamline multitasking in the game and make navigating the world easier. Touching rectangular icons on the left of the GamePad’s screen let me easily highlight main quests and side quests. While that may sound dull, the map promises to be a welcome necessity. The Wii U GamePad works as a minimap and hotkey device. He also said there will be console parity with the final retail product that’s great, if true, because the HD visuals help the surreal visuals of Wasteland pop. The Wii U version stuttered a bit and lacked some of the color depth and detail as its home console brethren, but a game producer assured me these issues have already been addressed. The event also showcased the Wii U version for the first time, which closely resembled the Xbox 360 and PS3 builds but with a few hiccups. Spector even challenged players to find every single reference contained within the game world, hinting at the depth of material littering Wasteland. ![]() The dark caverns light up with gems, crystals and vivid colors of paint spilling over a “Snow White” dwarves monument, showcasing a small glimpse of the Disney minutiae found throughout the game. The locales look spectacular, as the incredible art direction from the first game appears to fully carry over to the sequel. The hands-on demo focused on two new areas: Rainbow Caverns and Rainbow Falls. These additional elements will hopefully spice up the game and keep gameplay fresh. And the cartoon icon can also sport some sweet new duds, such as a fireman’s outfit, that affect his and Oswald’s abilities. Mickey now can stealthily sneak by obstacles and blotlings with Invisible Ink, for example. That won’t be the case this time, Spector said, thanks to a stronger and shorter narrative, more mission variety, and new abilities and costumes, which were revealed at the event. After the first five hours or so, Epic Mickey became rather repetitive and the world felt somewhat sparse. ![]() While many critics complained about the camera in the first game - which Spector says the team has addressed thoroughly - the biggest flaws for me were persistence and a lack of variety. “When you make a choice in this game, it’s really going to matter,” Spector said Tuesday at a preview event in Disneyland. That’s going to change with Epic Mickey 2: The Power of Two, according to Spector, who is founder and creative vice president of Junction Point Studios. Sadly, the title didn’t quite live up to that premise, specifically regarding game world persistence. The word "two" was removed from this version of the game, most likely to remove the redundancy of using two instances of the number two.Warren Spector championed the phrase “play style matters” with Epic Mickey. Ventureland - Gremlin Robinson (NEW GREMLIN) Utilidors - Gremlin Scrumpet (NEW GREMLIN) In the game the Gremlins are mostly referred by their colours, but in the files many of the Gremlins are the ones from the first game and some newer ones.Īll other Gremlins mentioned above, such as "Gremlin Arthur" go completely unused for the game.ĭisney Gulch - Gremlin Griff (NEW GREMLIN) Many Gremlins from the first game are mentioned in the game's files too. In the game's files, many unused Gremlin names are found. Many Gremlins are referred by their colours like "Green Gremlin" in this game, while in the previous game, every Gremlin had its own name. LMR states for the Attic, in which Gremlin Jamface later is captured. This file indicates the intro when Mickey, Oswald and Gus actually get introduced by Gremlin Jamface for the first time in Mean Street. InGameCamera_IGC_0100_MarkusIntro_Shot_010_streamed.kf This would explain why both Gremlin Jamface and Gremlin Markus share the same exact model. ![]() Few other files are named after Gremlin Markus too, indicating that Gremlin Markus actually got replaced by Gremlin Jamface for unknown reasons. While the text is visible in-game, no spoken line is heard.Īs the Vita Test Level is the only working test level in-game so far, these textures were found in the test levels folder in the files.Ī measure texture found in the texture folder of the test levels.Ī small Gridwall, comes in two different colours.Ī file in Gremlin Jamface's folder is named "Markus" like Gremlin Markus from the first Epic Mickey game. Going to the Mad Doctor's Attic and standing in front of the giant TV, reveals one of the unused lines spoken by Gremlin Prescott. This dialogue never got mentioned by Gus in the attic, where the Wonderful World of Evil show got broadcasted. ![]()
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